Tiberium cancelled
Electronic Arts has officially cancelled their forthcoming shooter, Tiberium, letting a number of staff working on the project go.
The company has cited quality issues as the reason behind the cancellation.
"EA has suspended work on Tiberium effective immediately," said EA's Mariam Sughayar.
"The game was not on track to meet the high quality standards set by the team and by the EA games label. A lower quality game is not in the best interest of the consumers and would not succeed in this market.
"This decision wil result in some individuals bein released. However, EA will make every effort to place talented people on other projects. Eligible employees will receive severance and outplacement support."
An internal memo reprinted by Kotaku reveals that EA LA's Mike Verdu, along with Nick Earl and Frank Gibeau, were the ones to finally pull the plug on the project.
"Moving forward, we need to make sure this doesn't happen again," said Verdu in the memo. "I believe we are already doing a better job of engineering success in from the start. The quality bar has been raised. Now we need to step op our focus on great design and execution, catching any problems early and correcting them quickly."
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